Showing posts with label Osamu Tezuka. Show all posts
Showing posts with label Osamu Tezuka. Show all posts

Thursday, May 24, 2007

"Poe" was born - Interview by Moto Hagio II

Osamu Tezuka - Portrait
(Continued from Installment 1)

Moto Hagio Interview (Installment 2)
*Even the fighting scenes were sexy

—They say Dr. Osamu Tezuka and the so-called Tokiwa-so generation cartoonists were actively incorporating cinematic approaches in manga and innovative compositions. What do you think were Ishinomori's individual characteristics in his approaches?

Hagio: I think the most singular characteristics of Mr. Ishinomori were his poetry and his delicate pen strokes. I think cinematic approaches and compositions existed before Dr. Tezuka, but he advanced the techniques in laying out the page with a literary sensibility to such a point that it felt like you were really watching a movie, flowing naturally from one panel to the next. Then I think Mr. Ishinomori adapted his style to something we can only call "Ishinomori Rhythm."

—Do you mean there was something particular to his style, that was different from Tezuka's?

Hagio: There are significant similarities among Mr. Ishinomori, Ms. Hideko Mizuno, and Dr. Tezuka in drawing styles and the overall flavor of their layout. Ms. Mizuno and Mr. Ishinomori even collaborated in the beginning. But there are individual characteristics nonetheless, and Ms. Mizuno's strokes were very gorgeous and glittering. Mr. Ishinomori's were delicate and fragile, especially when you see his work in shonen manga [magazines]—you notice that his contribution stands out for its delicateness, like a handsome boy in the middle of fearsome warriors. (laugh) Dr. Tezuka drew in a round style but his strokes were sharp and hard. They appeared very solid.

—And you, Hagio-san, were influenced by those pioneers, too?

Hagio: Today we can use various ways to divide a page into panels, but you seldom saw "Variable-shape Panels" in shonen manga magazines back then, and you could follow the panels in a flow. I learned such rhythms—the pacing—of the layout from them. Dr. Tezuka, Mr. Mitsuteru Yokoyama, Mr. Ishinomori, and Mr. Tetsuya Chiba, they all have their own pacing and stage direction. This may sounds strange, but you can follow all the lines in a balloon. I thought it was a given, but when I became a pro and Gekiga came out, I couldn't read in one breath all the lines in balloons because they were very verbose. (laugh) So I realized this was a very important technique. When it comes to Gekiga, I cannot read [balloons] without taking a breath in the middle. Then I forget what was depicted in the picture while I am reading.

—You ended up just following the lines.

Hagio:

Yes, yes! It just becomes an illustrated story. Cartoonists from Mr. Ishinomori's generation placed just enough lines in a balloon for one breath, no more, no less. It's not tiring to read them, and they were easy to absorb. Back then even my brain was plastic and flexible, so I could just remember a manga of this length (one-shot short) for about a year, with all compositions and lines. I absorbed them like photographic papers. But that didn't work for Gekiga. (laugh) [the rest is omitted from translation]

(Continues to Installment 3)

Saturday, May 12, 2007

Movie "Summer Vacation 1999"


I was looking up "Moto Hagio" in YouTube and came across this video. Inspired by "Tooma no Shinzou" by Moto Hagio, the story takes plance in an all-boys boarding schoool (their characters are played by young actresses). Now, I have no idea what this movie is about, but when I saw this clip, I felt a bit "hazukashii" (embarrassed). It is not really part of my culture that women play male roles. But this is part of the culture in Japan, and especially for Shojo Manga, because of the Takarazuka Revue - an all-female musical theater company they have a huge female fan base.

Osamu Tezuka grew up in Takarazuka City and went to see Takarazuka Revues when he was little. So when he started drawing Shojo Manga, he was said to have been inspired by his childhood memory of the revues to do "Princess Knight." So the Takarazuka Revue and Shojo Manga have a strong connection at the root.

So it may not be very strange for this movie to cast actresses in boys' roles, but it looks silly to me. In fact, "Tooma no Shinzou" was dramatized by an all-male theater company Studio Life (that's also popular with women). Personally, I would be more interested in that.

Studio Life - Tooma no Shinzou - CastJapan has no shortage of "bishonen" or pretty boys, so why bother with an all-girls cast? If someone is planning to dramatize or cinematize "Poe no Ichizoku", please consider using real boys.

So I have two questions.
  1. I have never seen "Poe no Ichizoku" dramatized or cinematized (my husband heard a radio drama when he was young, but he said it was not good). Is "Tooma no Shinzou" more popular in Japan than Poe?
  2. If we could produce Poe movie, who would you cast (Japanese or westerner, but real men)? David Bowie could have done it when he was younger, but I am not very familiar with who is available today.
Give me your comments!

Wednesday, May 9, 2007

SF Online Interview with Hagio (Part IV-3)

Chojin Taikei or The Birdman Chronicle - by Osamu Tezuka(Continued)

Sakai:

You are quite a humanist.

Mizutama:

That's like a life-long spell that all people who grew up on Tezuka are cast into.

Hagio:

It is a bit different from humanism. It's okay if someone is purely a villain, but in "The Mote in God's Eye" there is a species called Warriors, as well as those aliens who breed them. I have to question the setup where such aliens who breed those Warriors exist. For example, even if fierce bears and lizards fight, it's in a different vein, but they're still members of a biological system, right? With these Warriors, that part is completely missing.

Sakai:

You mean, it's very mechanical.

Hagio:

That's right. Even if you enter into a battle, how do I say, I think there is a fateful encounter in it. So whether you are out to destroy your opponent or close the gate, if there is a conflict within a character, it is much more interesting to us as humans. It is too simplistic to leave out all these things just because they are villains.

Mizutama:

So you look for justification in a villain.

Hagio:

The reason why I was reminded of Tezuka was that, in his works, internal struggle is always present in the protagonist's actions.

Mizutama

"The Adventures of Rock" is all about that. "The Birdman Chronicles," too.

Hagio:

Right.

Mizutama:

So was "Zeroman."

Hagio:

Tezuka has empathy even when he depicts disfigured characters.

Sakai:

By the way, you have not done any SciFi lately…

Hagio:

Mmmm, that's right, not lately. Sorry. I'm involved in a long-term serialization. This will end in one year. I have been saying it for three years, but I would like to go back and try some more SciFi once that's done.

Mizutama:

Yay! I'll look forward to it. Oh, of course I enjoy reading the current serialization, too, but please also do SciFi, that's what I mean.

Sakai:

Ah, what a conclusion. (laugh) Thank you very much for today.

(End)

SF Online Interview with Hagio (Part IV-2)

Ender's Game - by Orson Scott Card(Continued)

Hagio:

Talking about strange space aliens, what was it, the one with the Earth occupied by several different kinds of space aliens. That humanoid one, what was it called…

Mizutama:

Sorry, it doesn't ring a bell.

Sakai:

Occupied?

Hagio:

There are plots and subplots, but you've got rock-shaped aliens, who make enormous efforts to move just one centimeter. In addition, Simak also features strange space aliens. But I actually don't like Simak's view of space aliens very much.

Sakai:

What don't you like?

Hagio:

Isn't it somewhat grotesque?

Sakai:

When it comes to space aliens you get two kinds. With one, the external shape may be human-like or not, but they think like humans. But there are people who depict aliens as something completely different from humans. Which kind do you like?

Hagio:

I like them both. But when Heinlein depicts a bad space alien, he tends to make it really grotesque, and I don't like it very much. There are cases where I would like to complain to the protagonist [author?] to think more about biology. When it comes to that, eh, that author who did "Ender's Game…"

Mizutama:

Isn't that Orson Scott Card?

Hagio:

I like his view of space aliens. So I am sorry, but I don't like the view of space aliens in "The Mote in God's Eye" by Niven and Pournelle, either. I don't know what to say, but once you create a character in life form, it's wrong not to have any sympathy toward it. The authors make them into massacre machines. Tezuka would never have done it that way, I think.

(Continues)

Tuesday, May 8, 2007

SF Online Interview with Hagio (Part IV-1)

Kirinyaga - by Mike Resnick(Continued from Part III)

Mizutama:

Ah, well, let us get back on track here—I think between Dick and Varley on the timeline was William Gibson. Have you read him?

Hagio:

I don't like so-called Cyberpunk and I haven't read any [of his stuff] yet.

Sakai:

So, like "Kirinyaga," you actually like SciFi that externally feels like traditional SciFi.

Hagio:

That's right.

Sakai:

How about the stuff with tons of space aliens?

Hagio:

I like that, too. For that, what I like best is a manga called "Number 7" by Osamu Tezuka.

Sakai:

Speaking of space aliens, I don't recall any shojo manga that were filled with strange space aliens.

Mizutama:

How about "They Were Eleven?" There were a lot of them.

Sakai:

Yes, but they were all basically humanoids. Nothing really strange.

(Continues)

Saturday, May 5, 2007

SF Online Interview with Hagio (Part II-1)

The Antarctica Story(Continued from Part I)

Mizutama:

Now, let's talk about manga. We readers have your work, but as for your own experiences with SciFi manga, at that time wouldn't you have been reading Tezuka or Ishinomori—Ishimori back then—is that about right?

Hagio:

Yes. When I was in elementary school, a decent amount of SciFi stories appeared in shojo manga magazines. There was a cute SciFi story by Reiji Matsumoto—there was an incident [non-fiction] where the wintering team [of the Japanese expedition] left behind Taro and Jiro [sled dogs] in Antarctica. [In the story] They're rescued by space aliens, who augment their intelligence, and then Taro and Jiro come back to retaliate on the earthlings. Isn't it fun? (laugh)

Sakai:

That was in a shojo manga magazine?

Hagio:

Yes, it was.

Mizutama:

So you thought you would become someone who did those types of stories. No, not the revenge of Taro and Jiro; I mean SciFi manga.

Hagio:

Of course you are influenced by what you read. Even while you're in the middle of reading a book, you're appreciating how good it is. So I had a notebook for ideas, or so-called production notes of my own and that's where I wrote down the titles only or titles and rough plots, and the majority of them were SciFi. Perhaps there may have been a lot of outrageous ideas, I'm afraid. (laugh)

Sakai:

So at the point when you became a cartoonist, you already had the intention of doing SciFi, didn't you?

Hagio:

My head was half-filled with SciFi, so I wanted to.

(Continues)

Saturday, April 28, 2007

Hagio's Interview "Hatachi — 20 Years Old"


In my earlier post I quoted a few paragraphs from an interview Hagio gave over 10 years ago, entitled "Hatachi." Hatachi means "20 years old," the age you reach legal adulthood in Japan.

This interview was included in a college project, "Hatachi," which is part of a course called Cyber University taught by a famous Japanese journalist/critic, Takashi Tachibana at the University of Tokyo. This project aims at collecting interviews with people talking about the time when they turned 20 years old. For Hagio, the year she turned 20 contained some pivotal events in her life.

Therefore I thought this interview may be of interest to many Hagio fans and decided to translate the whole document.

This interview with Moto Hagio was conducted on September 30, 1996, at Ikebukuro Metropolitan Hotel.

-------------------------------------------------------------

Situation

I was in Fukuoka at that time. I made my debut around the time I graduated from design school. A debut for a cartoonist means to have your work published in a magazine for the first time and get paid for it. I began submitting my work from the time I was in high school, and I got accepted at around my tenth submission. Since it had been a dream to become a cartoonist, I was so happy when I made my debut. I had lots of stories I wanted to draw. My parents had been against my career choice, but they seemed to give up after I started to get paid.

Pen Name

"Moto Hagio" is my real name. It sounded like a boy's name, so I was thinking of coming up with a pen name when I was making submissions, but I couldn't think of any. As for the origin of my name Moto, whenever I ask my father, he gives a different answer each time. For example, there was a virtuoso called Omoto-san among some Kyushu-based poets and I was named after him, or—do you know "Hamabe no Uta"? The lyric of the song goes: "Yuube Hamabe wo Moto Oreba" and that's where it came from—just like that, on a whim. And there is one [version] where it was "Mo" and "To" from Mozart[o], combined. My father played violin as a hobby, and my older sister is Sayo [little night] or serenade [jp.: night little music, ie: Eine Kleine Nachtmusik]. And my younger sister is Wakako [harmony song child], and my younger brother is named Genichiro [string first boy]. So I guess the 'Mozart' version may be the truth.

Childhood

Reading manga was banned. My parents were education-obsessed papa and mama, and they would say, perhaps just as rhetoric, that you have to get a perfect score on every test, that you cannot read anything but textbooks…just like that. That's the generation, the most faithful to Diplomaism [Note 1] from the postwar era of spectacular economic growth. But I completely dropped out from the competitive society during middle school. I escaped into the world of manga.

[Note 1] a set of beliefs that getting the right diploma ensures happiness in life, and which places high stakes in getting into the top schools at any cost.

Ever since I was little I liked stories and pictures. Even in kindergarten I drew pictures at every available opportunity. After entering elementary school I frequented the library to read books. Greek mythology and collections of world masterpieces. SciFi series for children also started to become available. If my mother found out I was reading such materials, she would scold me, so [I read them] only at school, in secret. Formally, I needed to get permission—"May I read this?"—from my mother. On Sundays the teacher librarian gave me the key. I kept reading there. Not that I didn't play outside, but isn't it not unusual to keep thinking about the book you didn't finish on Saturday?

I grew up in a coal mining town called Oomuta City. The aftermath of the Miike Coalminers' Struggle was still felt and I remember the tense atmosphere that enveloped the whole town. Trucks ran around full of men shouting their respective slogans and skirmishes broke out from time to time. But in the world of storytelling, no matter how much violence erupts there is always a proper resolution at the end. It is a complete and balanced world that gave me peace of mind. In many of my works, I also try to achieve an ending where you have salvation or healing. Of course that's not all I do, but I prefer stories with a clean resolution.

Manga Upbringing

Among my father's distant relatives was a bookstore owner. Whenever I visited he/she would let me read whatever I wanted. I always read manga there. Back then, there were only seven or so female cartoonists. Miyako Maki, Masako Watanabe, Hideko Mizuno, Yoko Imamura, Setsuko Akamatsu, and Toshiko Ueda. Who else? Anyhow, there weren't many, so Osamu Tezuka, Shotaro Ishimori (now Ishinomori), Fujio Akatsuka, and many other male cartoonists drew shojo manga.

The cartoonists I liked were Osamu Tezuka, Hideko Mizuno, Mitsuteru Yokoyama, Fujio Akatsuka, Masako Watanabe, Miyako Maki, perhaps. When I was in elementary school, I was just following examples and copying the pictures. I tried to copy the faces from various angles. Facing right, facing left, facing front, and back, and so forth. As for the way you draw eyes, Masako Watanabe would do this, or Miyako Maki would do that—I was like such an Otaku, wasn't I?

As I read lots of volumes, it gradually dawned on me—"Aha, I see how you draw manga"—a kind of pattern. I wanted to draw manga purely because I got so much pleasure out of reading them, not because I was unsatisfied with what I was reading, or in some spirit of critical response. For example after I read a beautiful manga about ballet, then I go, "Ah, I want to draw something, a story of pretty girls dancing." My motivation is very simple.

Prior to My Debut

In the middle school I had a friend who drew manga. It was she who taught me how to get the manga you draw placed in books so that other people can see them. Back then there was something called "Red Book"—not even a magazine, but some sort of simple publication that rental bookstores offered. Such publications accepted submissions from newcomers. That was when I learned that all cartoonists started out by submitting their work for publication. She told me that first of all, you must not draw on the both sides of the single sheet of paper. I didn't even know that. I didn't know to use a ruler to draw the frame border lines.

In the meantime, sixteen-year old Machiko Satonaka had debuted in Weekly [Shojo] Friend. Oh, wow, someone totally unknown could publish in a magazine just by submitting good pieces—and it finally became real to me.
By the time I was in high school I knew all the basics and started submitting work. Still, it was in the same spirit of participating in our school festival—my friends and I would show and discuss our work with each other, jabbering away in excitement.

It all changed at the end of my junior year. Tezuka Osamu's work called "Shinsengumi" came out as tankobon. When I was still in the lower grades in elementary school I had read the first half of it. I was anxious to know how it continued, so I brought my otoshidama [Note 2] to buy it. And I was completely knocked out.

[Note 2] a gift of spending money Japanese children receive from parents and relatives around the New Year's holiday. It can accumulate into a generous amount but parents generally force children to save it.

It was one of those stories Tezuka sometimes did about young men torn between the old world and the new world. Another example would be "Hidamari no Ki." Anyhow it was awesome. My state of shock lasted about a week. It was then that I really wanted to become a professional cartoonist.

We had often talked among friends about how tough it was to become a pro. It was just around the time Shotaro Ishinomori's "How to Become a Cartoonist" and "How to Become a Cartoonist Part II" came out. They depicted in a realistic way how much hardship he and his friends endured to pursue life as cartoonists. When he bought a daikon [large Japanese radish], for example, he would live on it for a week. The concept of willpower is completely alien to me, so I was vaguely thinking I couldn't endure a daikon a week. But after reading "Shinsengumi" I started thinking perhaps I could manage a daikon a week. But I don't like daikon, so I thought I would go with a potato a week instead.

From that point I began real serious efforts toward making my debut. I submitted about ten times but in the end it wasn't any of these submissions that I made my debut on after all. Just for once I wanted to see the editorial department of a manga magazine, and so I was introduced to Kodansha through the connection of a local cartoonist called Makiko Hirata. At that time I had an opportunity to have an editor take a look at my manuscripts. Then I was told, "Please write something short; I will take a look again." I was asked how soon I could send them one, and so I replied, thinking that I had better get it to them before they had a chance to forget, "I will send something in two weeks." Then I drew 20 or 24 pages and sent it in. That became my debut piece.

Period of Rejections

I made my debut in "Nakayoshi," and I was told the main readers of "Nakayoshi" were third graders. So I had to develop stories children at that age could understand. However, it was very difficult to create stories for the lower grades. First, the scope of kanji and words you could use was narrow. So I reread "Astro Boy" to study the dialogs for my reference. I learned its dialogs were really easy to understand. Yet they conveyed a very sophisticated content.

There was a story called "Episode of an Electronically Transferred Man". It was about a machine that could break down humans into atoms and transmit them like a human fax, which was called an "Electronic Transfer Machine." There was an accident during its experimental use and a man couldn't rematerialize himself and so wandered like a shadow-like ghost. That ghost caused trouble and Astro Boy came to deal with him. But the ghost sent morse signals to Astro Boy and explained his side of the story. Such a complex SciFi-like plot was conveyed in very simple dialogs. I was really impressed.

Now that I was about to debut, an editor was assigned to me. This time, instead of sending a finished manuscript, the editor would check on it at the plot, or synopsis, stage. Then you sent what we call a storyboard [jp ネーム], which is a very simple pencil sketch of the actual layout. If that got approved, then you could turn it into a finished manuscript. However, in most cases I got rejected at the plot stage. Even if I passed the plot stage, then my storyboard got rejected. About eight stories were rejected like that, and even I started to get distressed—perhaps I wasn't suited to this job.

Even though I was drawing what was interesting to me, I got instructions like "This is too difficult for children," or "This kind of subject wouldn't be popular." Or "How about sports-themed stories, because they are popular now." If I had liked sports-themed stuff, I would be able to draw it well, but somehow I couldn't. I seriously wondered why SciFi wasn't popular. If it was SciFi, I could draw it. This period lasted for about two years.

I was just a new face and pretty unknown to readers. I was thinking that perhaps I should follow the editor's advice and pursue popular themes until I established myself, and then I could start doing the stuff I actually liked. But I just couldn't draw what I didn't want to. On the other hand, I guess those people who draw popular stuff, saying, "This genre sells well now," do it because all in all, they actually like the genre. And it didn't look like I could fit in.

After much agony, I reached the conclusion that there was no point if I couldn't draw what I liked, since I wanted to become a cartoonist ultimately because I loved manga. So if it didn't work out after I gave it a try, I just had to give up.

Moving to Tokyo

With my publisher located in Tokyo and all, I ultimately wanted to move to Tokyo as soon as possible, but my parents wouldn't let me go. Around that time, I was asked to work as an assistant and that led to meeting Keiko Takemiya, a cartoonist. She had already moved from Tokushima to Tokyo. So when I mentioned how I also wanted to move to Tokyo but was prevented by my parent's opposition, she proposed to live together. An acquaintance found us a house—it was more like a tenement house with three adjoining units. And finally I was able to move to Tokyo. It was around October of the year I became 20 years old.

The house was in Oizumi Gakuen. We lived there together for two years. During this time I was very fortunate to get acquainted with many people, such as Ryoko Yamagishi, Mineko Yamada, and Nanae Sasaya (now Nanaeko). Since I had not had many manga friends before, I was so happy to talk about manga from morning to evening. I could also draw pictures without worrying about my parent's disapproving eyes.

Road to "Tooma no Shinzou"

One of the friends I made during the Oizumi Gakuen era was an avaricious book junkie, and she recommended a lot of books, like "Demian" by Hermann Hesse. As for Hesse, I had read "Beneath the Wheel" but its dark ending kept me away from other titles of his. But "Demian" was so good that I ended up reading all his stuff after all.

That person really liked the world of shonen-ai [Note 3]. She recommended those, too, even what one might call "porn", but I didn't like any of those. I would say "What's so great about this?" when I returned the book after reading it. In the meantime, Takemiya-san was also reading those stuff alongside me but it was she who got hooked. Later, Takemiya-san invited me to a movie. It was released as "This Special Friendship" [Japanese Title: "Kanashimi no Tenshi"] back then, but it is now available as a video called "Kishukusha."

[Note 3] I believe she was talking about Norie Masuyama, collaborator on "Kaze to Ki no Uta" by Keiko Takemiya.

The hero is a thirteen year old boy, and the story is about the upperclassman who loves him. It was such a beautiful movie—romance developing in a school. But at the end the hero commits suicide due to misunderstanding that he was betrayed. I didn't like such an unreasonable story without salvation and felt really sorry for the hero—it was too much to let him die like this…thinking he was betrayed. Then, I thought of drawing a story in which the hero dies but he gets something out of it in the end. That's how I got the original idea for "Tooma no Shinzou". When it came to that movie, perhaps I had some critical judgment.

From Closed Space to a Boys' World

I like closed space. That's why I depicted stories with such settings as dramas set within spaceships, or stories about the people who moved to another planet—no wonder I wouldn't be popular with readers. This is how closed space turned into a boys' world:

First of all, "Tooma no Shinzou" was a private work I began in objection to "This Special Friendship" and I had no prospect for publication. Back then I had many pieces like that just for fun. Since I was doing them for fun, I didn't get to finish them of course. But in "Tooma no Shinzou", the characters came to life pretty well as I drew. So I couldn't possibly publish this story, but I wanted to try a short story based on the same settings, and I published "The November Gymnasium."

Since the intended publication was a girls' magazine, I thought perhaps it was not a good idea to have a male protagonist, and I developed two plots, with all-girls' and all-boys' versions. Then in the all-girls' version the relationship got wet and sticky for some reason. I was wondering why the all-boys' version did better, and then I realized this:

After you get to a certain age, the male-female gender roles in society have been internalized in your psyche, and you cannot be free from them. Especially so for my generation. But when I draw all-boys' stories, I am not bound by those constraints. It came as a big surprise to me as I drew. That's what interested me in drawing a boys' world.

Regarding the Current Work, "A Cruel God Reigns"

Lately I am interested in the duality of love and violence. There is a Polish-Jewish philosopher called Alfred Lévinas [Note 4], and he was a Holocaust survivor. He argues, in sum, "The world itself is already collapsed and only thing that can call back the world is love. " He uses more complex words, but that's what I can say within the scope of the words I can comprehend. And he also says, "We are accountable for others." We owe it to the people we know as well as those we don't know. What I do here now can affect someone somewhere, and I am responsible for that. If you think of it that way, we would need God-like wisdom, wouldn't we? So when the interviewer who was listening to Lévinas asked, "Isn't it really tough to love everyone equally? Isn't it natural that we can love certain people a lot but no so much for some?", Lévinas answered, "Yes, there is an order of preference in love, and that's where violence exists." Isn't this brilliant? I think "All we need is love" is just a dream. That's the kind of things I have been thinking and that's the current [work] "A Cruel God Reigns."

[Note 4] Hagio mistook the name. His real name is Emmanuel Lévinas and she read a Japanese translation of "Emmanuel Lévinas: Qui êtes-vous?" by François Poirier (reference).

The Present and "20-year Old"

When I compare my present self to my 20 year-old self, I was bolder at 20 because of limited experience and knowledge. I had unwavering faith in what I believed in. After 20, you as a life form go down the path of aging and become more inclined to self protection.

For example, if I try to depict a pure character, there is a difference between pureness when you are 20 and when you are 30. In terms of empathy, it is much easier to empathize with a pure character when you are 20. When you are 30, you feel like it's phony. Like, "You can say things like that because you have overlooked this and that." Therefore, there are types of works you can produce because you are in your 20's, and there are characters you can depict because you are in the 30's. Come to think of it, you shouldn't put off doing your stories until you get older, really. You have to do your stories at each stage of your life, braving embarrassment as you go. Past 30, you cannot do "Tooma no Shinzou". Even now, I am too embarrassed to re-read it.

Message to Current "20-Year Olds"

What I realized once I started working was that the most important thing is human relationships. I have seen a number of cases of people who came out of top-rated universities and got jobs at publishers at the first shot but then totally floundered after that. If you are not good at building relationships, you drop out of the fast lane, and get isolated. What's most critical as an adult is to be trusted by others. How you empathize, how you can get along, how you keep your promises—your human networks grow relative to the degree of such sincerity.

Anyhow, there is nothing I would call a "message." I think it is best if you just find what you like to do, and do what you like. If you try what you like and it doesn't work out, then there is no regret. But when the world of adults enters into it and starts saying this is good, this is better, you end up getting confused. But confusion is good, too. There is nothing that goes to waste in life.

Sunday, April 8, 2007

About Poe no Ichizoku

It seems like everyone is reading manga these days. As for examples of the "classic" comic masterpieces that brought the artistic level of manga to a whole new level, many of the works of Osamu Tezuka, for example, are translated into English and even now can be found in print. Some decades after Tezuka came another groundbreaking manga artist, Moto Hagio. A very limited amount of her work has been translated into English at this time. (By this, I mean "officially" translated for publication.)

Hagio and her peers in the "Year 24 Group" transformed shojo manga (comics aimed at girls) into a rich expressive art form that we see today, with their ambitious stories that go beyond the conventional "boy meets girl" (or more likely, "girl meets boy") formula.

I've been a translator for a long time, and had some recent experience translating manga, but until recently I hadn't noticed that Hagio's work was on our bookshelf until my Japanese husband pointed this out--he had bought them a long time ago. At his suggestion I began to read one of Hagio's most influential and creative works, Poe no Ichizoku (The Poes). It's a series about a family of "vampanellas" (vampires), two parents and two siblings, who travel endlessly through time and space. It's a haunting, poignant work--and not a single volume of it is available in a published English translation.

Just as the Poes attempt to bring new "blood" into their clan, I want to introduce this fantastic vintage manga to new readers. I will take a relaxed approach, using small segments of the comic layout as a springboard for talking about anything interesting--decisions a translator makes, notes on cultural aspects of that time, unintentional anachronisms...anything is fair game for discussion. I just want people to appreciate the story of the Poes.